Fuse Sovereigns
The card back: a knight, a dragon, a lion and a spirit around an eclipse

Fuse Sovereigns

Long ago the spirits agreed to live in cards, so they could fight more often. Now everyone duels. Evolve your monsters, fuse them into legends, and bring your opponent from 40 life to 0.

Play the tablePlay the 2D game

Four families

122 monsters and 82 magic cards in release 1. Mix any of them in one deck.

Your turn, in 5 steps

  1. Draw a card.
  2. Play one monster, or evolve one, and any magic you like.
  3. Attack. A monster that loses a fight costs its owner life.
  4. Fuse two monsters into a stronger one from your fusion deck.
  5. End your turn, or pass.

Read the full rules